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| Packages that use IStateMachineEntity | |
| org.primordion.xholon.base | |
| Uses of IStateMachineEntity in org.primordion.xholon.base |
| Classes in org.primordion.xholon.base that implement IStateMachineEntity | |
class |
ObservableStateMachineEntity
Observable StateMachineEntity. |
class |
StateMachineEntity
A state machine entity is any XholonClass that has to do with state machines. |
| Methods in org.primordion.xholon.base with parameters of type IStateMachineEntity | |
void |
Interaction.addState(IStateMachineEntity state)
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void |
IInteraction.addState(IStateMachineEntity state)
Add a state to the sequence diagram, but only if getShowStates() == true. |
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